Special Education Needs
We are strong believers that everyone should have the chance to learn about Innovation, Engineering & Computing
From a Special Education Needs perspective, we have split it down below into two groups:
The way we remove complexity from the start & then layer in difficulty as required, and our Enablement, Enrichment & Insight project using the Emotiv Education Kit.
We met today at the DL conference at KES. I just wanted to say a huge thank you for welcoming Tom in your workshop and for allowing him to work with you. Tom is a highly intelligent young man, with a bright mind that sadly sometimes plays tricks on him, due to his Asperger’s. Today your approach set Tom free to be himself. Most people have no idea how to do that.
Dr Hilra Vinha, Educational Needs Coordinator - Inspire Enterprise Academy

Layering of complexity to match aptitude and skill

Our equipment was designed to engage with the whole 'pyramid' of students, not just the gifted and talented but those with a expected subject aptitude & the difficult to engage with.

Aptitude Pyramid
We remove complexity from the start, and have layers of learning that can make it harder as the students progress.

Our resources:
  • Use a Cross Curricular approach to 'sneak' into harder to learn subjects i.e. D&T > Computing
  • Are Versatile enough to work across different age groups & aptitudes
  • Remove complexity to combat frustration with lack of skillset
  • Can increase difficulty to combat boredom for G&T students
  • Appeal to various types of thinkers (Visual, Auditory & Kinesthetic)
  • Clear progression through the subjects

Breaking through frustration fueled disruption

The computing curriculum contains various elements however "Programming" seems to put people off from the outset. The two programming languages generally used are the drag & drop "Scratch", with a transition to a scripted language such as "Python". If you are just starting out with programming either as a student or teacher, the coding, interface & logic can be very daunting. We have designed our kits so that it doesn't matter what programming language you use, and we allow our robot arm or car to be controlled using any device with a web browser, for example via an iPad.

In our experience, students 5 years and up, can use the buttons with ease - we then ask the question, "What do you want the arm to do?"
The student would answer, "Move the elbow up", and they can by clicking "ELBOWUP" button. But they can also type it in, following an example, and when they click "Send Command" the robot arm moves the elbow up. By adding blocks of these commands in an Algorithm, the student can "Code" the arm to move. - Utilising this engagement and enthusiasm has then proved pivotal in getting the student into more complex coding on things such as Scratch.
Robot Arm Web Control

The Emotiv Education Kit

Using the unique Emotiv Education Kit allows us to use the mind & brain waves to control robotics & other items in the real world. In addition, the Emotiv Education Kit allows us to visualise expressions and emotions, to gain insight into when a student is frustrated or engaged.
The SEN capability of the Emotiv Education Kit it incredible. Being able to see when a student is getting frustrated, and based on that, tailoring their learning is insight that can take years to train, but minutes to see using the Emotiv.
Our work within the SEN space, looks at three main areas: Enablement, Enrichment & Insight - For more information, please contact us

Enablement, Enrichment and Insight